Using and industry led focus, this course will focus on the design elements of video game production. Employability and focus in influential areas such as film, illustration and design will help learners to develop unique characters, environments and other assets for use in engine.
|Study level||Cost||Additional fees|
|19+||please enquire||Additional costs can be incurred in the purchase of technology for home, visits and art materials. These are all optional but will further enhance your ability to develop your work.|
You will be taught using a range of teaching techniques.
You will be assessed by:
- Written work
- Development work
- Group activity
We will endeavour through our partners to ensure all students gain some form of work experience. This could be an actual placement within the chosen industry, workshops and/or industry talks. This will further your understanding of the opportunities and expectations set out in the games industry.
We have a number of links to industry including partnerships with NextGen to ensure you gain an outstanding learning experience with us and are equipped with the skills and knowledge needed to progress to a career in industry.
NextGen partners with Sumo Digital, Ubisoft, Blue Zoo, Creative Assembly and many others.
You will attend college 2 days per week but with an expectation that you are working independently outside of these times.
This course will take place Monday – Friday between 9am and 5pm. Timetables will be issued at the start of term.
You will study 13 hours a week in college and will be expected to develop work outside of these hours. This can be at home or at college where you can gain access to software and computers at all times.
This course is a full-time course based at Bede Campus.
The aim of the course is to develop skills in art, animation, 3D, and game engines. This is to further understand the integration of each discipline within the wider industry. You will develop an understanding in advanced methods and techniques, developing a portfolio of work that will allow you to apply for further study or a job within the industry. The course is focused on the design aspect of the industry making sure students understand the various pipelines that are integral to successful game production.
You will study a several modules when studying this course including:
- Concept Art
- 3D Environment Art
- 3D Character Modelling
- 3D Animation
- 3D Game Development
- Drawing Development
- Digital Compositing
- Game Art
- 2D Animation
- 2D Game Production
The course will focus on project-based outcomes. These will be influenced by current trends and techniques within the game design industry.
After completing the Fda at level 4 and 5 you could stay with us to top up this qualification to a level 6. This would enable you to leave Sunderland College with a full honours degree.
As your portfolio has developed you will be positively placed to apply for work within the games design industry or use your skills to move into other areas of employment. These include areas such as architectural visualisation, 3D modelling for other industries and working in independent game development.
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